hi, i’m sorry for the delay. real life got in the way, in a big way
i’ve since tried iRacing, and rFactor2. IMO both these games are EXCELLENT in the FFB dept. iRacing particularly. i tried driving WITHOUT the FFB on iRacing and i crashed and burned very quickly: the info i get from the wheel does tell me exactly when to start accelerating, whether i go full, or ease in first etc.
ok, now for AC, the setup i have is a mixture of LAR555 and the youtube i was linked to below. I tried LARS555’s efforts because the SKjimel one wasn’t doing it for me. no offence intended, the opposite, i want to acknowledge what a great thing you’ve done there for the wider communnity. and also… i still haven’t found anything better. it was just initial disappointment.
however, i’ll send all i have:
ff_post_process
[HEADER]
VERSION=1
TYPE=GAMMA
ENABLED=0
[GAMMA]
VALUE=0.5
[LUT]
CURVE=crazy1.lut
Assetto.ini
[FF_EXPERIMENTAL]
ENABLE_GYRO=1
DAMPER_MIN_LEVEL=0.0
DAMPER_GAIN=0.0
[SOFT_LOCK]
ENABLED=0
Simucube:
I know the game shouldn’t have everything set to zero! But what i needed to do was isolate the effects so i know that when i move dial_X, then … will happen. that’s the reason. please do credit me with iq > shoe_size (well, except maybe not European, let’s not go crazy here). the reality is tho, the effects coming from simucube without the additional filters in game are the majority of the effects. so seems like a decent base with which to have a conversation.
as for the other advice - no i have not, good idea. i will make sure FFB is tunable inside the car rather than explicitly options each. and. every. time!
btw thanks to EVERYONE for the replies. it’s really great you guys are answering. again apologies for my slow reply - really was a lot on last 2 weeks, work, life, wife waaaaaaa let me play my games!
cheers!!