The spring effect is usually only used for centring the wheel in menus. In other sims this is quite violent and requires very low values if you want it enabled at all (e.g. 2%). Have you tried setting the DI spring value to 0?
Someone else has issues in ACC with wheel flicking to one side when joining a race and it was due to having a LUT file still in use from the wheel before the SC2. Worth checking you haven’t got a LUT file being used:
it could be the issue, I had a LUT file still in my AC folder from my previous wheel (Logitech G920). I will remove it and report when I hop on AC next, which should be soon.
Tried the Simucube AC preset settings without spring effect and the problem is still there.
So I assume it is somewhere in the AC settings maybe.
Could it be some “special” feature like the gyroscopic effect etc…??
report: deleted the LUT file, entered a couple of different sessions and the problem is still there. so the LUT isn’t it. we gotta keep investigating…
you have some settings that are causing you the problem. First of all i don’t believe you need minimum force so set it to 0. Then you have to reduse the gain , start with half about 50% and you can finetune it later. Also uncheck that unlock experimental options and leave gyro ticked and it will stil work. Also enable that hardware lock. Make sure you have the same wheel range in true drive and also the same ingame. Make sure that the bumpstop range in true drive doesn’t cause you any issues and i don’t think you need ultra low latency mode. Ofc everything in terms of ffb is so subjective but atleast those settings may help with the problem you are experiencing.
Changed with your inputs and this weird and dangerous left/right turning of the wheel when launching AC is almost gone now.
It still turns a little bit but nothing which can brake your hands or arms!
Thanks