Simucube 2 True Drive software feedback thread

Made the jump from 2022.5 to to 2023.2…this happened after creating and saving a new profile.
TT restart was a must.

I never had this (whatever it is), experienced something similar. And I did every TD update in the last 2 years. It’s not a bug in the latest release, at least I didn’t suffer from it. And a bug would infect, would have had produced more problems

Hi and good morning!
Is there a release date available for the new, and extended true drive release?

Are there any information available, about what it will be like?

Are there any testers at work, others than from Granite itself, Fe from the community?

Thanks for letting us know, would be kind of you!

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We are working on following things

  • Simucube 2 support for Simucube Tuner software that replaces True Drive. This will take a lot of time to complete.
  • Simucube 2 additional FFB effects
  • Simucube 2 wheel base API that iRacing will use to give the wheel base the 360 Hz data. This will need to have True Drive running for it to work.
  • Streamlining Simucube 2 user experience by de-cluttering the UI for both the True Drive and the new Tuner software.

However, no work has been done for roughly 5 weeks, as there has been the summer holiday season in Finland. I will be back in office next week, but probably will not get to work on the wheel base software right away.

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would it be theoretically possible to change wheelbase settings through you phone? i.e through bluetooth? would be a good thing so not having to alt tab out of a game to change some settings

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we would need a phone app for that. It is likely that if we do it, it will be done via the Simucube Tuner. Not in any short term plan.

So you are regarding the todays settings in TD as FFB effects, rather than FFB settings?
For me, FFB effects are adding to/increase the signal, while FFB settings are torque related. Recon/bandwidth are imo closer to effects, but the rest closer to settings.
Wrong?

I choose not to make such classification here. I would say FFB improvements and changes in how some things work both under the hood and in the UI.

iRacing have said they are working on upping the physics rate of the game, don’t know if this would translate into upping the frequency of the FFB but it would make sense. Would hate to see you putting in the work on the 360Hz for nothing.

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Hello everyone,
The work of the team you do, can imply that the ffb will be a ffb via telemetry?
Or simply an improvement in the signal?


The “competitors” never sleep. Although I don’t know how good Simagic is, never tried it, I hope to see an adequate response from Granite asap.
The paddock idea with it’s online profiles seems to be a dead end. It was underestimated or forgotten to weight the weights of the steering wheels and the different types of cars accordingly.

Isn’t it true that the potential of the active pedals can be exploited best with a telemetry-based ffb? And isn’t that true for the wheel bases aswell?

I’m still amazed by the amount of information I get from the pedals in Simhub regarding wheels lock and slip, loaded and unloaded wheels. This simply makes the Simucube 2 even better because it is no longer the only FFB source

that simagic software looks so nice and modern, true drive feels a windows xp program in comparison.

i think telemetry based ffb is the future, that way you can get around a games crappy ffb and the individual can cater to their own needs, just like irffb does

As someone that has extensive experience using the AccuForce + SimCommander telemetry-driven ffb, I can say for sure that there are certainly cases where such effects can improve / enhance game ffb, and the tuning options are vast. But, with some titles having poor or limited telemetry, it does not amount to much in those cases.

Some Logitech wheel users rave about their True Force effects in titles like Dirt Rally 2 but, it’s all relative to user experience at the end of the day. I’ve seen reports that say True Force uses audio cues to drive the tactile effects and results are mixed with little to no support in older titles. There appear to be 3 tactile effects available (in some titles): Engine vibration / Surface Details / Tire Slip.

Using SimCommander in Dirt Rally, I was able to leverage the Suspension telemetry to improve ffb effects that provided a sense of torque-steer with FWD / AWD cars. The effects were created using a narrow range (Freq. Filter) within the suspension telemetry, and then applying the appropriate amount of smoothing to the signal. The results were impressive but, finding that perfect frequency was not easy.

SimCommander ffb is very powerful software however, I suspect very few people have the determination to take the deep-dive into all it has to offer. Most just complain about it being too complex and give up long before striking gold.

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Simcucube users get lost in 3 sliders already, imagine throwing telemetry controls into the mix. :rofl:

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I don’t know about True Force, but Simhub provides a lot of effects, and they work in almost all titles. Again, the information at the pedals and the but are really extremely helpful. So combining them with TD would be amazing.

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I understand what you mean. I have a D-box system that provides great tactile / haptic effects that my SC2 doesn’t necessarily support. In my case, SC2 is desk mounted, separate from my motion rig. It’s not ideal from a Sim-racing perspective but, my rig is dual purpose and has to be flexible for other uses.

AMS2 is currently the only title that provides fully detailed ffb to match the D-box system output. Other titles ffb are a bit lacking by comparison. Having some additional effects for SC2 would be useful.

You are doing some crazy flight stuff, don’t you! That’s something I am so amazed by, must be awesome. From Airbus to fighter jets, the most difficult airports…I believe that this, together with motion/D Box and maybe VR is the absolute simulation, the mother of all simulations.

Can’t Simhub provide you the missing effects?

Not very familiar with Sim-hub although, I know it’s pretty popular for add-ons.
It’s been a while since I’ve spent time in a flight sim but, really should do that again soon.

The SimMagic Software is nothing special, it is the same like everyone else.
True Drive might look not modern to somebody , but it is still the best on the market.
The features it provides are simple but very effective!
:point_right: Torque Bandwidht Limiter, Peak & Notch Filter, Slew Rate

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