In iRacing I notice my steering wheel wasn’t responding at all.
I closed the session, looked in True Drive and everything was looking ok.
Suddenly I noticed this error: E-Stop is Released. Motor Faults (Cycle E-stop to clear): Overvoltage Power Stage Forced Off Fault Location ID: 140404
I don’t see this error everytime I start True Drive, but the weird thing is in High Torque Mode I don’t feel any FFB, while with High Torque Mode disabled I do feel a lot of resistance (not in game, just in Windows). It did sometimes provide a little bit resitance and then make the clipping sound on a good swing, but it doesn’t do that anymore either.
I’ve rebooted my machine multiple times, as the device, as the software. Tried Classic and Paddock. I hope this can get fixed. Doesn’t feel like it.
I believe I didn’t get back the ffb although for a short moment there was this behavior of very little feedback and the clipping sound on quick movement. I don’t remember exactly when that happened. Atm I can’t reproduce it, neither the error. It’s just completely dead at High Torque Mode. It does detect the rotation though.
It is possible that I was moving the steering wheel when rebooting, because it didn’t respond at all initially and that made me a bit nervous. I’m not sure though, because I typically just give it some time to boot. The error also occurred a couple of times and I can’t believe I tried to steer a couple of times on reboot.
The cables are connected and the lights on the PSUs are on. I have been using the device yesterday without any issues.
I had some time to test more today and I have to confirm it was user error! I can reproduce the error message when rotating the wheel on booting, so I must have been too impatient and was turning the wheel on reboot, because it didnt work initially. I still dont know why it didn’t work, but lets assume it wont happen again.
I thought the FFB was broken, because when I turned on the High Torque Mode in True Drive, without being in the game, the resistance is gone. Apparently this is normal behavior, but I never realized that until now. Today I tested in the game and it just works fine.
Thanks for the prompt support and apologies for the misunderstanding!