You just went into that discussion.
And just to be clear, I wasn’t disrespectful. You just chose to be immediately offended.
Of course you can run any setting you want, it’s your choice. I was just asking.
There is noise, you just have to fix it differently. And you can fix it differently. There is no need to use recon higher than 4 to get a non-oscillating wheel while preserving all the details.
Recon 8 will smooth out (almost) all the details. I don’t understand why people try to discuss about that.
just to let you know … I must be one of the dumbest guys then.
I have big mige, and in Iracing I run the following:
iRacing:
32Nm
35% dampening (original dampening and not the new fancy ones set in app.ini)
smoothFFB set to 0.4 (!) in app.ini
custom forcemap to loosen high force peaks and boost a little center feeling
simucube:
94% (or 88%)
recon 6 or 8
dampening 2.5% (25% for the new simucube 2 owners)
(direct-input smoothing 100% of course)
this is “my” recipe for a wheel feeling that makes me feel in a real car.
note: i play vr and full-motion rig, so maybe I get several details from motion and I don’t like them on the wheel…in the end…each their own…
Leandros - Do you like Blondes or Brunettes ? Larger Women or Waifs, by definition anyone who doesnt like what you like has no taste in women ???
What I like is not necessarily what you like, my measure is simply what makes me faster, if thats Recon 1 and 1million NM that’s whats good for me…
I do like trying others settings, and actually changed from something similar to yours, thanks BSohn… to something more dampened, mostly coz I was faster ??
I have a problem in Bathurst with GT3 cars at the dipper.
The dipper is a corner on top of the mountain, where you steer left, the car falls in a depression (dip) and while this happens you have to steer right. At that moment I get a hit in my wheel and the motor makes a whine noise. I tried several settings and I always have that problem. Sometimes is also happens when car is understeering and I open the steering very fast. I have no problems when I’m waving very fast on the straight.
If there is a fast steering movement involved (as I think there is in that corner), then maybe the hands off detection is being triggered. Check the setting on the Hardware tab in True Drive.
Hi,
There is actually a pretty severe depression /dip in the track on the left-side at the apex of that left-hander, which also impacts on the suspension of the car. You know if you hit it just spot-on, it allows quick direction-change for the right-hander, if you hit it wrong, it turns you into the left-hand wall.
So make sure what you are feeling isn’t due to that depression in the track. Yes, I have physically walked around the track and studes that part in detail, as I always was slow as hel through there. Much better now after physically walking around it and looking at racing-lines IRL.
I suspect what you are feeling is the nuances of iRacing FFB update-rate and DD wheels in general.
Yes, it shut OFF power and beeps When no hands on wheel, but for iracing I found it not useful because we are driving with 2 bumpstops (iR one and TD bumpstops)
Your response strikes home with me. Being very new to computer gaming I can tell getting all this equipment to work together so I can do iracing and flight sims is not easy. I may actually have to read the manuals. I hope it’s not as bad as when I got my last new car. It came with three books totaling over 1,000 pages written by persons for whom English is a second or third
language. There was nothing quick about the Quick Start Guide.
sorry, my mistake. I tried to answer Mika that I was reading the user manual but that was no help for me.
The solution was asking in this forum and indeed deactivating the HandsOffDetection is the solution for my problem.