I’m using this in combination with your TD settings. You need to adjust the FFB settings in game to get the most out of it but it’s really come alive. My AMS2 settings for the custom ffb are:
Tried the latest one now for a while & tried to tune in to my liking, but I faced some issues, that I have not been able to dial out:
Missing engine vibrations: FX at 10 is required to not have too wild road presence, but then I don’t have engine vibrations, which I like. They seem to be as they were before, so well present at FX 50. But then the road noise is too much.
Missing road details: At FX 10 I felt like I was missing some road details. I was able to get those back by dialing down to FX 3-4.
So for now I am still at my “usual combination”: “36, 16, 50, 20” @ 13,8nm
But I have not tried both his setups, just the last one, so maybe his first one would suit me better as it might not be quite as road noisy. Also I will test your “25, 15, 30, 2” @ 25nm(I assume).
On a more general note, it seems like Reiza at one point changed a lot of the cars brake balance forwards when there was criticism of the braking. They fixed the braking in the latest patch but haven’t shifted the brake balance back, so a lot of cars now don’t brake very well and wear out the fronts quicker than the rears.
I have an issue with AMS2 that iI have never had before. Sometimes when I turn over a curb my SC2 stops running and the green light turns on, after that the base turns off and on again. I supposè the issue is related to a bump stop problem, how can I avoid it? Thank you for your help
Yes, I use it at 100%, and I use two of these power cord extension SC2 Pro & SC2 Sport power supply extension cables
Now I am going to try to get them off and plug the cords somewhere else and I will report back.
Thank you and Happy Easter
Two options to keep bump stops whilst calibrating:
Turn down overall strength to a low value like 10% / 2.5Nm
Set the menu spring in the FFB tab in AMS2 to 2 and the Direct Input spring effect to 10% in TrueDrive. This will give you a week menu spring whilst still feeling the bump stops.
Are you using the most recent release of AMS2? The UI setup force being applied was recently addressed and I no longer have any applied-force issues at all with detection / calibration.
IMPORTANT: Delete the AMS2 save folders (Documents / Automobilista 2) and start fresh. You’ll need to configure the game again but, it may save you more trouble in the long run. Don’t forget to disable driving assists and take note of current settings before deleting.
I’ve also temporarily disabled Steam Cloud Sync as some report that may interfere with the process.
F*** yeah, “25, 15, 30, 2” @ 25nm is GOOD(still using the “default” mode), will keep this as my main setting, thx for sharing!
It is a big jump in clarity/intensity compared to what I used at 13.8nm.
Only issue is that now it is also way more pronounced when the wheel is not fed with good FFB from the game, mostly when cornering over the limit, but that is NOT the a fault of the settings, but the game’s FFB algos & I am keeping this ONNNN.
Still using the custom ffb file?
I looked at it and internally it seems to add some stuff, do you feel any effects not present in the default?
Reg. my issue on the FX having to go very low and thereby unf. eliminating the engine vibrations: That seems to be very easy to fix in the custom file, so I’m considering giving it another go, depending on your thoughts now?
Actually no, went back to the default. I think it was just something new so enjoyed the extra effects at first. After going back to the default though I felt it was just masking some of the more subtle details, so stayed with the default. He’s released another version so I may try that…