Assetto Corsa Competizione


#141

hi guys, so did somebody found a decent setting both ingame and for simucube to have a playable force feedback? it feels so vague and dumb with osw 20nm…
I tried with dynamic damper on (from 50 to 100 and over %) and also tried with the same simucube profile I use with the original AC, with no avail so far.
I am thinking giving up untill somebody will come out with some decent settings.
Thanks to everyone will reply.


#142

Same here with big Mige. Only thing I found that helps at all is turn off direct dampening and no dynamic damper. It still feels like it has way too much built in dampening. I just don’t understand how they have the ffb so screwed up at this point with all the supposed ffb improvements over AC.


#143

I don’t have any display facing my rig but I’ll try anyway.


#144

If your having problems with the ffb try going into a race or something change gain or resolution and see if it brings the ffb back. There is a bug and it doesn’t always load right. After 6 releases and 3 reinstalls I just finally got good ffb for the first time. I have to say when it works right its really good. You can check the working on it ffb thread on the ACC forum for more information.


#145

I’m using large Mige and finding the ACC FFB to be quite nice . . . one of my favorites. My settings are nothing exotic. Attached are the in-game and Simucube settings that work for me.

Really enjoying the releases so far. Only complaint I have which I fear will not be addressed by version 1.0 is the lack of triple screen support. That is going to be a serious disappointment if Kunos doesn’t figure out how to implement it. AC has such excellent triple support and performance optimization—it will be a step back for us triple users if we have to just accept no multi-view.

But ACC excels in so many areas: sound . . . the sound is phenominal; ffb is good; AI is quite fun; and despite the deluge of criticism about looks and performance—the graphics look pretty great to me.


#146

It appears to me that di dampening is turning on when it shouldn’t. When that finally turned off the ffb suddenly got good. I have asked in the ACC forum and they are looking into it.


#147

I tried ACC recently for the first time in 4 months, and yes when I first configured it, there was no FFB. This btw was after uninstalling it completely (including deleting the AC2 etc document folders as recommended) and reinstalling from scratch.
Once I restarted the game though the FFB was fine.


#148

I read that for ACC, it’s recommended to prevent steamvr from opening by adding -vr to the steam launch options.
I found out though that opening steamvr before launching a game which does require it (such as rf2) seems to help with issues such as stuttering.