well,most of the simulators we have now were created before the OSW so i guess they did them thinking on those mass market of consumer level wheels you said.
some developers did adapt the game engine for the OSW , some did preset files for it, some gave us at least some instructions. some others did not do anything.
for me, effects are not “canned” when they help you to feel and understand what the car is doing, when the main signal coming from the tires, suspension or the direction rack is not enough.
some of rF1 ,AMS and Racerrom effects like , braking , motor , or gearshift rumble are totaly unnecesary , for me they are like fantasy add ons to make some kind of hyperrealism atmosphere , they do not help you to feel or understand what the car is doing, and i dont like them.
i like them on Simvibe , taken from the telemetry anyway.
but i do like them on AC as they let you feel more real feedback from the car and track , if kunos have just hide them on the game engine and not show it on the user interface you will enjoy them , believe me.
and on the other side, who did tell the people that the road noise and FFB over the rubber marbles on AMS are not made using “canned” effects… there are a lot of things writen on text files like bumps or 2D curbs and you feel it on the FFB.
same with Raceroom and rF2.
anyway, sometimes i get competely lost about what is realist and what is not.
i started in this business with a Logitech dual force GT , and then a G25 , later a Trustmaster T300 and finally the OSW.
and on every jump i tried to make the changes on the sims in orfer to get a familiar feeling, in fact i did all changes on Rf2 files in order to get the OSW working exactly like my T300 but better,
and i think that we are not learning to drive racing cars , we are learning to drive racing cars inside a simulator.
i think that almost always that one friend, of someone of my family tried my driving rig, they can not drive the car until they “learn” to do it.
and the first corners are a total chaos,
i also think that if a developer could put on our wheels the real force and reactions of the real steering wheel of a real car we could thing that is a big shit, with dead and non comucative ffb.
so, for me nothing is canned, is just hepful or not.