I’ve seen some iracing crash logs, mainly graphics crash related, and there is just a short software trace log. It cannot be really used unless you have access to iRacing’s source code…
So you consider the issue to be a showstopper at this point?
Yea for me it is unfortunately, it keeps crashing right away. Not only iRacing but also Assetto Corsa crashes straight back to the menu.
(Simucube, IONI Pro HC, NDR-480, Small Mige)
So, we have identified that
- iRacing will crash sometimes.
- It is more likely to crash if another sim has been started and closed before it.
- No crash will happen after a reboot.
Can we also deduce this:
4) Another game will crash, if iRacing has been started before it
We might be onto something here…
Is it really only me here who dont get any force feedback in PC2 ? Would be kinda nice to see if its just me or anyone else.
I am sure you can, because one of my friend is testing Pcar2 with this FW already.
Am posting this on behalf of @Berniyh post copied from ac forums.
"I suspected that it might be the FW, because I have ETS2 crashing when you try to modify the FFB settings as well.
(Apart from the fact that FFB in that one doesn’t work at all.)
At least if others confirm that they see this too in AC, then we do know that the FW is the origin.
I’ve only seen crashes when I try to modify the FFB stuff or if I select the Simucube as a used device, but if that is already assigned, then it works as far as I can tell."
Also from @Berniyh
" Have any of you seen AC crashing with the new firmware? (vanilla content)
Since I’ve flashed the FW on Sunday, I have random crashes when starting a session (2-3 s after loading, engine sound doesn’t even come up).
The only other thing that I changed is that I wiped and remapped all of ACs controls.
Previously with 1.15.1 and MMos, I didn’t see crashes."
@pavano reply to the above so it’s not a isolated case me myself I’ve had no crashes apart from RF2 and PC2 but rF2 has always been unstable for me and PC2 don’t count because it’s not out of BETA yet
“hm, now that you say it…
I had random crashes quite often, at session start, as you describe it (no sound, sometimes only the picture starts to fade in). I always thought it to be my flakey system. However, I haven’t used the latest fw, only .70, because last time I could use my rig was about 10 days ago.”
But having thought about it all my crashes on PC2 have been either when changing ffb settings or remapping buttons.
Also I could change the volume by one click and then the ffb would feel very noise in feel and sound and crunchy. Worst I’ve ever felt with a osw. It’s happened a few time but would go if I rerun PC2.
on point
nr4. iracing crashes before starting another sim first.
nr3. it crashes strait after a fresh pc start too.
sometimes it works on the first try to launch it.
but now i needed 3 or 4 try’s before i got it to launch the game properly and not crash
and all crashes refer to pid.dll
UTC: 26-Sep-2017 12:35:02
App Name/Ver: iRacing.com Simulator 64-bit DX11 2.25.3.12
App timestamp: 0x59BFEFFA
Offset: 0x00007FFC41752456
Exception: 0xC0000005 (STATUS_ACCESS_VIOLATION)
stack @ 0x000000000D1BF570
App Base=0x0000000140000000
Warning: Trace may contain false entries…
0x00000001407F385C @ +0x03A8
0x00000001407F68AF @ +0x0488
0x00000001407F6BE3 @ +0x0558
0x000000014059E276 @ +0x05C8
0x000000014092BF80 @ +0x0718
0x00000001407C4B1A @ +0x07E8
0x00000001407C4BE4 @ +0x07F8
0x000000014068D8B7 @ +0x0818
0x0000000140636279 @ +0x0868
0x000000014095934C @ +0x0898
0x0000000140528037 @ +0x08F8
0x0000000140957666 @ +0x0958
0x000000014038C76F @ +0x0988
0x000000014038C98E @ +0x09B8
Finished
Exception Module: C:\Windows\System32\pid.dll
Brion what value are you setting MPP on SDR-480-48 build?
Moved my post to this thread from the update thread,
I tried Euro Truck Simulator 2 and there is some issues, game is not on supported list so maybe just fyi.
The steering range works fine, in game ratio is correct.
No forces at all, friction, inertia etc, seems all reset to 0 when entering the game.
In controller configuration, every change of key/axis (simucube or not) freezes the game for a couple seconds (but works fine in game)
ETS2/ATS ffb worked as expected with MMos
Hi, I’ll re-post this from the bug thread:
Since I flashed to the Simucube firmware, in Assetto Corsa, I sometimes get a pink screen and crash back to UI if the full ffb rate is running, or just crash back to UI if half ffb rate is ticked.
Before this I was running 1.15.1, & mmos, never had this issue
Windows 10
Gigabyte EX-58 DS4 motherboard
GTX1080
I have a similar problem with rFactor 2, when I try to launch a session, it crashes with message “rFactor 2 has stopped working”
When I plug out the wheel, the problem goes away.
In Assetto Corsa, there is no ffb when the car is not moving. when I turn the wheel, it is just completly free.
With the mmos, there was a rubbery feeling when you would turn the wheel with the car stopped.
It is like there is only self aligning forces.
But when the car is moving, there is more detail than before.
Dampening hasn’t been implemented in the new firmware yet.
Doesn’t that just reduce the sharpness of inputs
?
How will it help me to feel any resistance when not moving?
AC uses dampening (issuing dam commands) to give weight to the wheel at a stand still. Dont think its used any other time and unless someone else know if it does. You use dampening in the firmware to reduce sharpness. Different thing.
Cheers
Any idea when that might be implemented?
Usb bug fix next Game support after that.