Hi there, I’m coming from the IONICube to the SimuCUBE and all works fine so far using the newest firmware. Just one thing I determined in the SimuCUBE Configuration Tool, the wheel showing in the tool is “spongy” or sliggish, just not synchronous to the real wheel when fast turning the wheel.
Any suggestions? Do you need further information?
The wheel in the UI is updated only 20 or 25 times per second using a Qt timer that is not accurate. Also the algorithm that redraws the wheel is not accurate (the degrees are).
Please use a game or the windows control panel to spot any potential problems - there hasn’t been any reported.
Hi Mike, tested with games, and there is a small “lack of response”…in project cars 2 more than in Assetto Corsa (I know, the games are not officially supported), but this behavior is new to me.
It seems to be some type of a rare issue with the beta firmware. I myself have only raced iRacing since June, launched iRacing maybe a hundred times, and I have only 6 crash logs in my iRacing folder. I’ve never seen a hang like you described.
For one of the last closed beta versions, we changed USB vendor id and product id. If you had very early closed beta, then iRacing could possibly have trouble with trying to find hardware that is not present anymore.
But, all data is good. Thank you for beta testing.
I also have that same issue whit new iracing vr menu, but if i use the old way whit web browser it worked like it should even whit rift.
Im not sure where is the problem, is it iracing or simucube side.
I’ve decided to skip the intermediate profile import/export version, and a fresh version 0.8.0 has been compiled and packaged already. I’m just waiting for some verifications by some guys that it actually works OK before releasing it publicly.