SimuCUBE Open Source Firmware Development Update Thread

Can you elaborate on the particular difficulties? I don’t have RaceRoomExperience, and most likely won’t get that.

I have found most other sims other than Iracing need a little mmos filter to avoid audible squeels from the servo. Iracing only runs 60hz force feedback other sims run a lot higher eg 360 hz and AMS can run 720 hz. But a little tuning and they all feel great.

Race Room Experience is F2P and it’s free to download from steam.

I’m having strange things happening in that title. For example when I try to ride kerbs, when I ever go over them it somehow sets a new steering center point. I have to escape to the menus and then back up in to reset the steering center point to normal.

Then I have very weird vibration going on all the time when driving eg. on straight.

Could be also that there is no proper support for the direct drive wheels which makes the experience less enjoyable.

Hi all, it’s great to have a central location to keep up to date with the progress and discuss SimuCube development. I’m excited about the future with SimuCube. :slight_smile:

Regarding RR FFB: I have struggled getting good FFB with the OSW and there are some downright odd behaviors with raised-curbs where the FFB pulls the wheel in the opposite direction (like the FFB is reversed but, it’s actually not) as expected / normal.

Good news
looking forward to some development on this!

Here are my R3E settings. I’m running a Simucube with a small MiGe w/10000 ppr encoder.

As for your problem loosing center this typically ends up being your split hub bushing on the motor shaft isn’t tight enough and when you hit curbs/walls it can slip. Be sure the splits in the two halves of the hub are opposite each other and that the Allen screws are VERY tight. You should tighten them in a criss cross pattern a little at a time until they can’t be tightened any more. Also you should you should be sure to clean the motor shaft and split hub with a high flash solvent like Acetone (finger nail polish remover).

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Thanks, I’ll try your settings.

For the problem of loosing the center point when going over curb is not that the shaft is slipping as it does not happen on iRacing and in Race Room whenever the center point change happens, I can reset it right away just going in to menus by pressing ESC and it resets the steering center point to default I have set in MMOs when I go right back in to the game. So I am guessing it’s more software than hardware issue.

Very easy to delete this bad effect.
Look in the GameController.ini or prl in Documents MyGames SimBin Raceroom… im sorry, im not at my system, but you will find that:
FFB jolt magnitude=“0.9” // How strong jolts from other cars (or walls) are. Suggested Range: -2.0 to 2.0.
and put in 0.0
That will generate a stupid rotation to left in the wheel. If it’s at 0.0, its over with that unplausible effect.

EDIT:
Here, thats it:

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Odd, I tried like crazy to replicate the loosing of center by hitting every curb in sight and even some hard crashes but was unable to get mine to do the same. Does this happen with one vehicle in particular?

So far it has happened to me on the current WTCC 2017 event going for free on Race Room.

Hello:

I just read in the iRacing forums where the OSW SimCUBE owners can join this community to help give feedback on future firmware. I just built my OSW myself so I can have a full understanding of how it all works. I’m still fine tuning it for each sim; mainly Assetto Corsa, RaceRoom and of course iRacing. If I can help with testing I would be glad to help.

That will be fine, i am looking for RaceRoom-settings.

Looking forward to get a firmware making the great simucube even better :smile:

For germans here, i have found grate settings for SimuCUBE:

Here are the final setting with a german video.

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Hope to see a great firmware soon

Yeah, the sound of crickets is getting deafening . . . :no_mouth:

We are working on it and making steady progress.

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Looking forward to the new FW. :slight_smile:

Mika and Tero,

There have been several guys lately having issues having the Simucube plugged into USB3.0 ports. After moving to USB2.0 things are fine.
Is there any way in the new firmware to make the Simucube more compatible with USB3.0?

I would guess at some point we will no longer see USB2.0 ports on PC motherboards anymore.

Talk later,
Joe