Release 2020.7 is out.
the single profile export function is great, finally no more screenshots on the forum thanks Mika, and happy holidays!
User guide is updated too!
Release can be found here
https://granitedevices.com/wiki/Simucube_2_True_Drive_releases
There seems to be graphical glitch in new UI, perhaps related to DPI changes, white outlines around UI elements after you hover mouse over, as if they accept focus
Yep, it is a known issue, a rounding issue quite deep in the Qt UI libraries. There was discussion about it a month ago in Qt issue tracker. We are following the situation and will upgrade Qt if/when it is resolved.
And it doesnât happen in small mode. Looks much better in small mode too, like before, may be worth considering making it a default.
from the guide :
today in the room where I play it was 36°C, with a peak humidity of around 62%âŚmaybe itâs better not turning on Sc2 those daysâŚ(I live in northern Italy)
Did you see condensed humidity in your room? Is your SC2 wet?
About room temp, im at the same levels but SC2 cant burn my hand
EDIT:
Just at holidays so I will be abusing it for one month
The temperature limit is due to CE requirements where the touchable temperature should not exceed 70°C.
But, the device itself will not be damaged if used in slightly hotter conditions.
donât see any condense in the room, but these days we are experiencing a level of humidity never seen before, today is around 80%âŚ
You can get rid of the ui corruption issue by setting the High DPI scaling override to System in the exe properties.
Problem with the small mode for me and maybe others with 4k screens is that the button text goes really small:
Yes, the end goal is to have correct scaling by default without having huge window on High-DPI displays, but seems that underlying Qt issue is the cause of some visual artifacts.
I am on 4K myself, no issues in small but I use Win10 native scaling, and not just because of TD.
Works perfect. New default (large) looks weird though.
Havenât encounter anything else.
Bumpstop range, this is where bumpstop effect begins, correct? So it should be a tad under DOR?
bumpstop range is, at the moment, exactly where the bumpstop reaches 100% strength.
I find the hard bumpstop can violently bounce back so use medium. DOR is 900 and bumpstop range 920. This starts the bumpsop effect at ~443 deg past centre and is pretty strong by 450 deg but doesnât hit max till 460 deg. Seems the best compromise to me for a slightly softer bumpstop but without limiting the range of freedom too much.
I found that is impossible to calibrate the full axis with the soft bumpstop setting, it wonât be possible to turn left and right all the way untill the end and having it to be registered correctly. especially when dealing with narrow dor like 360°.
apart from this,are the TD default profiles ever gonna be reviewed and updated? they never changed since release.
For medium bumpstop hardness seems like I need 32 extra degrees to be able to hit full DOR.
Calibrate with the e-stop pressed
Iâve got this strange thing happening on every start of td,the save settings button flashes even if i donât change anything. does that happens to someone else too? wasnât happening before with 2020.4
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have there been and are there going to be any updates on the FFB itself? I see work has been done on improving the UI, fixing glitches, etc. but what about FFB itself?
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what about the last couple firmware updates? Any FFB updates included in recent FW updates? (no details are given regarding the FFB updates)
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any new options / effects / filters in the pipeline?
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any info on wether thereâs been looking into possible game-telemetry based filters/effects (such as an ability to adjust specifically the SAT behavior, road noise/effects, slip effects, engine revs, etc. - all of course being based off actual game telemetry/physics)?
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any idea when the ânon-linear force saturationâ effect/filter will be given to us? It was mentioned on the Simucube 2 advertising pages. Iâm desperately waiting for a FFB linearity/sensitivity option (in both directions, positive and negative curve)âŚThe filter doesnât have to be super detailed, Iâd be happy even if it was basic and only offered linearity for all/overall forces along with a pre-determined & non-adjustable curve-shape (that curve being adjustable from something like -100 to 100 with 0 being default linearity)âŚ