@Tony
„I dont understand well, 220hz is good ?“
-It is a question of taste. My favourite is the Base 150Hz. After that choice, I make some changes to the setup to fit it to the car and track.
„I have bought a SC2 pro for the high slew rate value“
-Can I ask you a question?
For what situations do you need a high slew rate?
„Is the SC ultimate better?“
-No, do not buy the Ultimate. It is toooooo much. Of course it is better and cool to have in some way. But I do not recommend anyone to buy the Ultimate. The Pro is best and the best choice for your wallet.
„And why do you reduce at -2.0db the 158hz frequency?“
-I build a ramp in every EQ-setup which do not touch below 10Hz, but lower the section between 10Hz and 100-150Hz! That’s KEY!!!
„And with Caterham and Radical SR3XX I have to raise to 100% and 70% the FFB multiplier (if lower it’s so awfully light), so your settings will only raise the curb issue for these cars…“
-NO, definitely not and i got evidence for that!!!
That’s the magic of the slew rate. It acts like an audio-compressor. This thing is brilliant and in my opinion it makes the SC2 to the best wheelbase on the market. By raising your C.S.M., the curbs will drop even more because they need even more slew rate. On the other hand your S.O.T. Still needs just a very tiny slew rate. So the emphasis will go towards BASS or in other words towards self allning torque, oversterring-signals, understeering-signals and other important stuff. By the way, and it is much safer!
What you need to understand is that you do not attack your torque-signal, you attack the derivative of your torque-signal…the slew rate!
The workflow is the same like on a Bass-Guitar. Compress your signal and pump it up!! 
„What is the right slew rate value for the SC2 pro please ?“
It depends on your settings in the game and your strength settings inTrue Dive software. But 100% below 1Nm/ms! Even the Ultimate @32Nm and a nice good CSM setup needs not more than that.
„What I have hoped is a filter like the Static force reduction, but for the curbs.“
That’s the slew rate! But it fights not just curbs, it also attacks flatspots, crashes, going offroad, everthing which needs higher slew rate you adjusted, but you have to adjust it!!
It acts like a bouncer!!
You are the Boss and you decide what signals will come to your hands!
But it do not kill the signal like other effects, the information of curbs, flatspots and crashes will be still alive but at a human level!