Lately I have been asking/searching for a good setup that fits:
- a direct feel
- a fine feel of the textures/kerbs/etc
- a good feel of the weight of the car
- Feel understeer and oversteer
I think I have managed to get it, so I wanted to share it here. (At least I personally find this the best setting for project cars that I tried). Oversteer is very well transmitted. Understeer can be felt as well, tough less strong.
The only drawback I find, but that is with every setup in project cars: when (under)steering with high tire compression or downforce, the wheel vibrates. I think this is due to the tire model, where the tire is modelling to bite and lose grip again, and again and again, such that a vibration-like feel occurs. I dont mind it that much. Examples are GT3 in the bottom/early uphill section of eau rouge and LMP1 cars in high speed corners.
I use the “Jack spades Alt low comp DD Sopdiff” file, which seems to make the largest difference to me.
Dont forget to change the Deadzone removal and falloff and to enable the anti-jolt lines!
Ingame settings are usually
But I dont mind changing the volume and tone to the suggestion of Jack spade. It’s a few button pressses, as I have mapped the FFB controls to the keyboard. But tbh I dont change the tone that often.
Note: you may increase the OSW overall strength to your liking. I have set it to 65 recently, after installing everything on a proper rig.