I suppose once you edit the ffb_custom_settings file, it becomes custom anyway
I haven’t edited it at all but what would you suggest?
After changing my in game settings as shown in the screenshots below the ffb txt file shows as follows:
(Fx (smooth Fx 0.05))
(left_scale (* left_scale (antijolt2 FL_load 0.09 0.22 0.1)))
(right_scale (* right_scale (antijolt2 FR_load 0.09 0.22 0.1)))
I’ve now put about 90 minutes into it and this is where I am at the moment:
I liked the feel of Immersive over Raw
As a DD newbie, I must admit that I am apprehensive about messing with the filter sliders in TD. I feel like I might break something if I mess with them too much. Silly, I know!
To be honest, I have some trouble understanding how they should effect what I feel through the wheel if I were to change them so I tend to move just one at a time and by just a small amount.
Subjectively, I couldn’t feel too much difference with them but maybe that’s because I tend not to move them more than 5%.
I did feel that turning damping down from 5% to 1% made the wheel feel more alive in my hands and I could feel the back of the car breaking free earlier. Snappy, but in a way that I like.
Turning friction up from 0% to 5% gave me the feeling that I had added a kind of centering spring effect which I did not like the feel of so much.
Inertia… I cant really describe well due to my lack of understanding.
Just some of my initial thoughts from a beginners viewpoint. If the advanced users can perhaps describe in noob terms what I should expect from each setting or any glaring errors in my thought process/settings I would greatly appreciate the guidance.