iRacing and Simucube 2

Yea 20% would be on the high side for that sort of correction… It is interesting that it seemed to increase the issue though…

You can fully turn off the new shooting in the App.ini under I think it is something like use Classic smoothing or something like that… One thing to note is that iRacing weighted up the GT3’s and changed the tire models on several cars which could be contributing to the changes you are feeling.

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To clarify, it seemed to amplify the on/off effect around center but, it didn’t increase the size of the gap (free play).

Maybe users are just used to the loose center feel in iRacing but, I rarely encounter it in other titles and it’s generally easy to address with some Friction.

thanks, will check it out

Are you using ULL or Slew Rate limit, may be try without?
What you describe sounds almost like dead center in consumer wheels that was usually dealt with by adding some small min FFB value.

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Yes, I tried with & without ULL / Slew Rate. Also tried Min-force and a couple controller file tweaks, including resetting the controller & calibration files. Nothing seems to make much difference, if any.

Appreciate the tips, though. :wink:

On a mechanical front, you may try checking all of your wheel bolts and everything to make sure that nothing has really loosened up… The only time I ever felt what you were describing was when my wheel loosened by a small amount which would allow the slightest bit of pla, I had about a degree of deadline that nothing would fix but I knew it was wrong… Tightened up all the bolts and it was fixed…

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I thought about the loose bolts early on but, since it could only be detected in iRacing, I didn’t pursue it until now.

After checking all bolts on the QR / wheel / & hub lock, the issue is indeed resolved! I’m not sure which bolts were the main cause but, none of them were loose enough that it would have been obvious. I am missing one of the QR wheel-side bolts as one has a plugged socket (Manufacturing defect).

iRacing ffb now feels connected and the small details are smoother and cohesive as it should be.
Thanks for the tip. Sharing your experience made the difference. :wink:

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Glad to hear that you found it… One thing I was doing at one time the looseness got so bad that it actually allowed oscillation to occur that should not have. It took me quite a while to figure it out…

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Hi @broodro0ster,
Do you happen to have your settings in the TD, so I can test it?

Thanks!

All,
If you guys can have a go with my settings and give me a feedback I would appreciate. Just want to have a second option on that.
You can find it on Paddock and also in the screen screen shots below:

Paddock:
image

Settings:


Thank you all!

I gave it a try. I’m always trying to solve that uninformative mid-corner understeer…

It’s very similar to mine (“SHO iR Default”). I prefer a bit more chatter or bump information, it seems.

Hard to give feedback without knowing what you like.

I guess I’d say I’ve found some extra friction/inertia and limiting the Torque Bandwidth to 2200hz felt more realistic to me.

is there anyway to make iracing ffb feel acceptable? every time i try iracing again i instantly quit due to how horrendous the ffb is, i have tried everything, more smoothing, less smoothing, more damping, less damping, no matter what i try it’s just a jerky peaky crappy mess and feels literally nothing like a real car

Which car are you using to drive?

I find iRacing to be the best handling and feel of them all.

I can’t stand the way ACC feels.

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I feel like I’ve been on exactly the same journey as you (and likely many others) to find acceptable FFB settings that are both informative, engaging and enjoyable with iRacing.
Again… as is frequently echoed for the most part; what one defines as good is completely subjective.

You could tread through the myriad of profiles shared on forums, through Discord, friends and TD Paddock but if you are seeking something special that you feel you are yet to find this will likely not serve you well.

You should build your own profiles imo, as copying others often yields lacklustre results because there are inconsistencies in hardware and setup so results are usually not 1:1 disregarding subjective opinion.

Also don’t take everything you read as gospel. Play around and find out for yourself what works. With iRacing for example I keep reading that the raw signal is noisy and needs a decent amount to Reconstruction and other filters to sort things out. Personally I’m not a fan of buttery smooth, rubbery or dampened FFB so run Recon’ at 3 with nothing other than SFR and Inertia to taste with in-game max force again set to taste; eg Porsche Cup 992 = 48Nm (0.520:1).

Just my two cents, hopefully it helps in someway or another.

@bsohn
Just got around to trying your settings from this thread in iracing for GT3 and 992 Cup cars primarily. Sr10 too. I’m pretty happy with the results - a balance of detail whilst keeping things under control on rough tracks like the nordschleife, or Sebring. Thanks.

Have you changed anything since posting as iracing continue to tweak their tire model?

I haven’t but only because I have been trying out a different wheelbase at the moment so I haven’t been on the SC2 for the bast few months… Though with this other wheelbase I haven’t really had to adjust anything so I would suspect things to be similar in that nature because the way I do settings it wo try to Neutralize what the servo outputs rather than trying to enhance aspects of telemetry… So basically the changes in the tire model and things should come through as being able to be felt as well OK this is the change…

Eventually when I get the time I will be going back to the SC2 and check to really see if anything has changed much in my mind as far as what is needed… If there is however, something you would like to get out of them that isn’t there for you… I can usually direct to the changes that would possibly bring about what is being desired…

Thanks Brion. I’ve been trying to reduce the wild steering movements due to bumps on say Sebring, or the sudden gap in force, at speed on Nords which I presume is due to the front end lifting over bumps. Recon filter 4 makes Nords feel pretty great, but I notice a lack of detail on other circuits as a result, where 3 feels better. I think I’ll get used to 4 - maybe I’ve just been driving on 3 so long.

To reduce “wild steering movements” you can try running a lower slew rate as this will slow the acceleration of those movements (going too low here though will affect the feel of responsiveness)… as well for BOTH things a little bit more friction would probably help you out as this will give additional unloaded weight as well as slow the wheel in quick movements.

The Recon filters are not actually linear in nature they just get more aggressive as you go higher in some aspect of the processing… so don’t be afraid to try an additional step Higher or Lower than the one you didn’t like as that one might have slightly different parameters even though it is less or more aggressive than the previous… I would NOT however suggest running with it off as the signal is really hard to “tame” at that point.

I do remember testing 3 and felt it was a little to lax on control of the wheel and 5 was a little too much… the interesting thing was with my SC1 I would run 7 BUT that is also without the benefit of Slew.

Which brings up that you could run recon 4 with a little less slew and make the wheel a bit more active again… Probably wouldn’t reduce friction due to your concern with the weight of the wheel when it is unloaded though but that can increase the activeness as well. The only concern of course with a slew increase would be return speed and overcorrection of a loose car (which is the area that slew really helps with as far as letting you sort of drift the car and recover without overshooting the correction).

As you can tell just by these few suggestions there are usually several ways to do the same basic thing… It is in the end choosing the one that compromises the other parts of the wheels performance that you like the least.

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Thanks Brion. I spent some more time with your settings, and got to really enjoy them. I think I’ll stick with these for a while to get used to it, then if I still want to tweak I’ll see what more friction or less slew does for me. Thanks for the pointers.