Hi, I haven’t updated my Simucube 2 system for a long time. Perhaps this is now already fixed.
But I noticed, the game FFB is still working when you’re in the lock stops. So when I have a drift car that pulls hard against the lock stops with -90% FFB, and my lock stop counters with +100% FFB, the end result is a lock stop you can turn into with 2 fingers.
Am I doing something wrong here? Or has it been fixed in the latest versions? (It isn’t listed specifically in the updates)
Obvioulsy, once you are beyond the calibrated steering range, all game forces should be turned off so you feel only the SimuCube end stops…