I did some more testing on slew rate and yesterday I was amazed how a little change can affect things.
I have been running the following settings for a few weeks.
TD - 100% (31.4Nm)
iRacing - 32Nm
iRacing Max force - 91Nm = this translates to around 11Nm max
Slew rate at 0.22 which really softens the hard hits and kerbs/bumps in a nice way.
How I tested:
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Slew Rate off
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Crash the car at 100mph in the wall
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reduce Slew Rate
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Crash the car exactly as above same spot and everything
and so on.
I was surprised at even at 0.55 slew rate, the hits were pretty hard.
then at 0.32 I felt a reduction and more importantly I was able to react to the car much quicker. I loved it. my times improved.
I then tested 0.27 ( I was already driving at 0.22 before), much better hits compared to 0.32 and much more details, sharpness and reaction than 0.22.
Loving 0.27 now.
Hope this helps others who try
this is on a 911 GT3 Cup in iRacing, Dampening around 38%, friction 20%, inertia 18%, static reduction 25%, filter at 5