Thanks mate i ll try these a bit later and let you know how it went. I really hope you are right. Let me know also some time what you think of DR2
Ok i spent a good 1 hour running laps in brands hatch with the ferrari both with my settings (just with 0 road effects and increasing TD strength at 95%) and your suggestions. Honestly i am totally confusedā¦ i like both which is very weird as these are very different. Now, i think with my settings i have better control in catching and controlling slides (maybe its a placebo), but your settings somehow are maybe slightly better overall (i cannot say exactly how though). So my verdict is that both are good and seriously i cannot choose which is best. For sure i can vouch for your settings for anyone who wants to use them. BTW my lap times were more or less the same and consistent with both settings. It would also be good if you spent some time checking mine to have a second opinion. Lastly regarding the steer lock i set it at 900 both ingame and in TD and although the movement and visual match perfectly once the full lock (e.g. 480 degs) of the car is reached, SC2 will continue turning until it hits the bump stop at 900. This is quite annoying especially in situations of full opposite lock. AC CM has the hardware lock option to deal with this, am i missing something with ACC?
In game DOR doesnāt matter much as long as it matches what is set in TD, virtual wheel will always align.
But game does not simulate bumpstops, so it only relies on TD.
Give this a spin as well.
I set DI damper to 0 as use the same settings for AC and it has some damper bug that is still present in small quantities when car is moving, so you would lose standing wheel resistance, put it back to 100% if you miss it.
Thanks Andrew! For the DOR i just hoped that ACC had something like a hardware lock which i missed somehow, so i guess i ll put 540 everywhere and just be done with it. Now regarding your settings, if i remember well these were the 1st thing i tried. Your settings for AC was the perfect baseline and took things to the next level for me. For ACC though something felt off. But seeing now that SuperMonaco suggestions worked well, i might have screw up something in the 1st go, or there was an other issue that i am not aware of. So, definitely i will try these and let you know.
To me AC and ACC FFB are not that far apart, except ACC is more refined and less in your face.
Could be why the same settings work for both the same.
And yeah physical lock like CM does for AC would be very nice to have.
Ok, now i am more confused. I donāt what went wrong the 1st time, but now your settings seem quite good to me. One thing though, everything is great until you lose the tail. Once i start sliding the wheel becomes unreasonably snappy and impossible to control and stay on course. But when i dropped the gain to 38-40 from 45, things became significantly better. Maybe that has to do with the rest hardware (wheel/buttonbox, etc.). With your setting and the reduced ingame gain my lap times were on par with the previous 2 setups. Now i have 3 setups which are very different but all of them are very good. So yeah, i can definitely vouch for your settings too.
Totally agree with you, indeed they are more refined.
Gain is a bit on a high side, and can be too much on some cars.
Kunos removed per car gain setting so you have to manipulate global to tune specific car. Itās all personal, I just like a bit of a physical challenge.
I have been experimenting with the SC2 Pro and I am relatively happy with my current settings except for I canāt feel when I hit the curbsā¦am I missing something in filters or?
The problem could be too high gain in game and too low in TD. You could be just clipping on curbs.
kerbs, It shakes me a lot as it passes over
how can i reduce this?
SC 2 Ultimate, in game gain %30
True drive torque %90
very good on normal road
Great settings mate.
I have been experimenting with most of the setting posted here.
Noviās settings feel great and tyre scrub comes through as well. Have not played around with hitting a sausage curb to see how that feels but overall I am happy with this.
Thanks for the share!
from the 1.5 changelog out today :
with those new presets, ffb has improved a lot on SC2, therefore this is the new TD profile Iām using since today, ACC feels now for me even better than before.
Ingame :
Loaded SC2 (Sport) profile and just raised gain from 35% to 45% (on other Sc2 models like Pro or Ultimate the default gain might be higher)
True Drive:
Curios what that SC2 in game profile really means.
Just default axis binding and recommended values instead of using Custom and mapping everything yourself?
To my knowledge there is no any hidden parameters or complex json file with millions of different things like R3E. Could be wrong but thatās what devs said a while back, that they do not tune FFB for specific wheel brand, every wheel gets the same treatment.
Donāt know, but surely ffb has improved a lot.
edit : @Andrew_WOT, in one of his last yt streams Aris - Kunos dev - said they have done some optimization on ffb, one guy of Kunos team had the chance to test ACC with a Sc2 and so they made those presets; so from what I understood they do not just provide input mappings. Aris also said he will soon swap his current Podium for a Sc2.
Iāve looked at controls json, the only hidden params are damper and understeer effect with some fancy name.
If you have older saved custom control preset, you can compare it with new based off predefined SC2.
So not sure, may be changes, if any, are somewhere else.
I didnāt said that, Kunos devs stated that on a stream, so, Iām inclined to believe him, you know
Canāt find that stream, can you please post link and timestamp where SC2 related stuff starts.
Thanks
itās a 3 hours stream, off course I donāt remember when he says that, but there you go
@2:55:56
In response to
I think all Aris said āI donāt know, all I know Gergo did Simucube 2 presets, thatās all, thatās itā
Hope Gergo doesnāt mind pinging him here @pankykapus
Thanks for the link btw, great stream, lots of interesting stuff.