Will Forza Motorsport (8) support Simucube natively?

That pressnote talks about flight sticks too so I assume that Simucube wheels can’t be an exception.
It will detect any Direct Input device listed on windows JoyCon app, like button boxes, shifters, pedals…

Then, whe must try ForceFeedback implementation for that devices… Thats another story

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Simhub is offering a very easy solution to merge controllers. But the results are still extremely unsatisfying/unreliable. I remember the torture when I tried to convince Microsoft that it’s a shifter, and not a controller…
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So I used pictures to talk to them…

Do you by any chance have an update on this?

Forza has changed their API to DirectInput. So yes, Simucube will work. :slight_smile:

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Theoretically yes. Questions still remain however as to how well Simucube will be supported assuming it does work out of the box.

Take Wreckfest for example - it uses DirectInput, but the out of the box experience is dismal on Simucube - you need to do some serious fudging around in “Bag edit” to get the FFB even remotely acceptable.

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No official update, but it all seems like they aim to support general sim racing market with wide variety of game controlles, button boxes and pedals, all at the same time. Which is a huge difference to their previous efforts…

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This sounds promising, thank you.

Im starting to get a little disappointed with my sc2 purchase, you see so many manufacturers of direct drive wheels which say they are and will be supported. and for simucube its always i dont know if it will work, we tried to contact the devs or its expensive. im seriously thinking about switching. the competition isnt that far off simucube anymore lately.

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Yes, not sure how this works when even despised here also PC only Moza were able to get official support, not to mention Fanatec, Thrustmaster and Logitech DD offerings.

There is a hope that inclusion of DirectInput support will be enough, but no one can tell for sure, I’d suggest holding back on preordering unless you are fine with EmuWheel contraption.

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Reportedly Moza has sent some cash to Microsoft for technical documentation… Lets wait and see if that is a viable option for us.

If you are willing to sacrifice between 50 and 70 percent of torque, changing to an encoder that is almost 130 times! less precise and having a plastic backplate (just a few points from a longer list) to play a single title, then so be it.
Beeing compatible with a title and getting a decent FFB are 2 pair of shoes. Is it worth to get stucked with Moza steering wheels instead of what you have now? I myself don’t even think about it.

Whenever a gamepad is mentioned first you know what the title is made for…

Forza Motorsport features rumble vibration support for Xbox controllers and improved force-feedback for wheel users, taking advantage of advanced wheel features to display RPM, shift lights and race data on custom screens.

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if you are happy playing just your handful of games (sims) in perpetuity just because you chose this base then you do you.

i enjoy more then just the hardcore sims and dont want to play on pad.

I used Emuwheel and vjoy for FH5, unfortunately, it’s a bit of a “contraption” as you say and introduced some weird conflicts in WRCG. I would use it again for Forza Motorsport, but I’d rather not have to.

Early access for Motorsport starts October 5 if you have the Premium Edition, I’ll just give it a try and see how I feel about everything.

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This is very similar for me, I’m not racing competitively and doing the same races in AMS2, ACC, and AC over and over again has lost its appeal to me.

That said, with some minimal work you can technically play any racing game on PC with a Simucube wheelbase, and I wouldn’t know what to switch to at the moment.

Personally, I’ve been debating whether I really want to keep “sim racing” / using a wheel in general. Maybe Forza Motorsport will be a convincing experience for me, or AMS2 will get an amazing Career mode soon (very unlikely).

Do you consider getting rid of the steering wheel, and use a controller instead? I myself can’t imagine this. It’s absolutely ok to like Fe NFS, grand theft, wreckfest and similar titles. Nobody should be so stubborn/inflexible and claiming to know what others should like. But imo all titles are more fun with a steering device.

We all have different reasons why we prefer car racing. And within this section we again have totally different preferences. Seems you want to explore the whole variety, my preference is a total different one. Thinking that one (or I) bought a Simucube 2 because of his favourite game is not really realistic. Just because a product like Moza now supports Forza doesn’t mean it will be any good at it. I’m convinced that a Simucube 2 will provide much better information in every title available. Some very easy forget these compromises they make to play a game that was developed in such a way that using a steering wheel is a major problem.

The question, why a Simucube isn’t supporting game “X” is a question easy to answer to:
Because Granite is not willing to pay absurd amount of cash just to be part of the herd. I would absolutely come to the same conclusion. Not every party is worth attending it.

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I wouldn’t go back to using a controller, I just wouldn’t play racing games anymore. Without a wheel, I would have never gotten to enjoy AMS2, AC etc. Ever since I started using a steering wheel I also stopped playing some (racing) games I might’ve liked before with a controller - either because these games didn’t offer wheel support or because their FFB didn’t feel good to me (Grid Legends for example).

I’ve been playing with the thought of selling my equipment on and off for the last few months simply because I don’t use it as much anymore. I feel the main reason for that is lack of software I enjoy, which is why I’m hopeful regarding Forza Motorsport, and some other titles that will inevitably show up down the line.

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The way to affect companies is with your wallet. Buy the game, if it’s not good then return it and tell them the reason, write a short steam/xbox/MS store whatever review and explain why you did not like the game.

Worst that can happen is that someone else isn’t going to buy the game when the wheel support is bad.

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I have 2 titles I really like:

AC, but only with cars from different modders plus RSS and VRC.

WRC 9
I’m convinced Nacon didn’t really know what they did, but together with a rally wheel the Simucube 2 can really show her huge potential.

I could also like 2 other titles very much, if they only had cars with the features their counterparts in real life have: Rf2 and RBR.

Since I use a 4 motors rumble kit for the pedals and a basshaker I realise how limited a DD/steering wheels are when “she” has to deliver all FFB information. It’s just not the job for it, and I really ask myself why we ever thought a steering wheel can provide us with information meant for our feet. When I turn off everything, only the Simucube 2 is active, I totally miss all these information from the pedals and the butt so much, it’s impossible for me to enjoy it like this.

That why Granite’s decision to design active pedals is, especially from the sheer logical aspect, the absolute right, intelligent and smart conclusion. I totally pay respect to this step. It is very difficult to concur something like Simhub. It’s amazing what talented people can come up with, how many others will contribute and how big and good such an idea can become. So to put the product on the other side of the price architecture is clever.

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That’s absolutely true. Although, when it comes to preferences, then I might like it, and you don’t. But it’s anyway better to have some information. And I think we, as customers, should do this everywhere. Really good point.

You need two for the tango.