Thank you, Mika. I’ll try to check its poles from manufaturer(it’s not saying in the spec sheet).
Thank you very much, Mika and Beano.
Now my friend is a happy driving man. It’s doing good in game now.
PS. For this motor, we use 8 poles and AXI checked.
Tested firmware upgrade from 0.11.2 and 0.50.4 today, works.
Only need some effort with IONI firmware before (test) release of Simucube firmware v1.0.15.
WOW!!
Good news thanks Mika!
There will also be an open-source release this time, everything is set up for it.
One thing to note from the index point indexing, is that the reset center -button will only work once after each device start in that mode at the moment. It is maybe not worth the time to make it work totally OK right now even though it would of course be possible. But at least that mode exists still and can be used.
Not sure I really understand what you are saying. Could you try to explain in a little more detail?
Thanks!!
Hello Mika. This is great news!
Thank you!
Just one question. Is there any chance (maybe it’s a thing of of some code lines) to add also inertia as “direct input” filter slider?
I would like to be able to use it with some programs I am building in order to make inertia dependant on speed for example…
DirectInput Inertia effect is not implemented on Simucube as none of the existing games/simulators are using that effect. So thats why there is no slider.
If index point indexing is used, If user sets a center point, the position calculations are reset to that new point and an offset related to the position of the index point is saved to Simucube. But if user does that again, a wrong offset might be saved, and the center point will be wrong for the next session.
But maybe around 1% of the users are using the index point indexing mode anyway…
Ok thanks. Now I get it😀
Is this why my SC1 randomly goes out by exactly 90 degrees sometimes? What should I do? Thanks.
Wait for the next firmware, there is very limited support we can give for the released firmware versions due to the amount of changes made after those.
If you use the automatic indexing method, you must start the system with the wheel at around the same position, so that the phase angle search is done between the same motor poles each time. If not done at between same poles, then wheel could end up 90 degrees wrong.
Thank you Mika, looking forward to the upgrade!
Hey guys, static force reduction filter looks like a huge step forward for us Simucube 1 owners so I have a question that maybe Mika or SImucube 2 owners can answer in terms how does it work. If we have static force reduction filter to 100% also Simucube 1 to 100% does that mean that in the straights we can have all the details of the road more pronounced and when try to turn the wheel a little it will not be that much hard like on cornering in chicanes? I know that very soon we will have a chance to enjoy this on our systems but I am really curious Thanks!
(reposted as reply to the question)
It is not possible to set it at 100%, but at 100% it would remove almost all(if not all) force of the cornering force. So a corner would not be felt. Just as if driving straight 8)
The highest value you can give it currently is 70%.
A setting of 20% is quite a big difference in the force you need to apply on cornering.
You are correct that it filters away those longer lasting forces, while not impacting the spike forces.
It def. is a nice additional fine tuning filter to have. But not a huge deal(to me).
thanks for the explanation! can’t wait
our company is making us work from home for the next two weeks…
i am so ready to test the new SC1 firmware!!