No difference. I tried both with -10 and 10 degrees. In the hardware settings I got
bumpstop effect enabled = true
bumpstop maxium strength 20% I’ve also tried 100% here
bumpstop effect ramp angle 1 degree
bumpstop damping effect 0% I’ve also tried 100% here
Also, later firmware versions such as 0.11.2 (and 0.11.0 might have, can’t remember anymore) a text description of the different firmware status bits on the Advanced tab. What status bits are active?
Updated SimuCUBE firmware version to 0.11.2 and no changes.
I tried increasing the bumpstop strength to 100% and no difference.
I don’t even have a game running so I don’t believe FFB from somewhere else is interfeering.
I tried open a game and the FFB works as ussual once I turn past the steering range and the FFB just turns off from the game.
Not sure really what fixed it but I just changed every parameter and now it works! Thanks! It was probably Bumpstop effect ramp range that fixed it! I just changed it to 0 and back.
Most likely it was an underlying issue in 0.11.0 and that the workaround for it only worked in 0.11.2. More permanent fix should be in 0.50.x versions, which force some of the parameters to values that are good to use.