Simucube 1 and iRacing 360 Hz FFB

I did some development way back in March for this, but run into an issue where firmware didn’t play all samples.

Now when I re-did the exact same test, it works just fine.

Interesting.

ffb sample usec msec
0.000000 0 1001 54294
0.000000 0 2310 54296
0.000000 1 3650 54297
0.000000 1 4952 54298
0.000000 2 6251 54300
0.000000 2 7552 54301
0.000000 3 8851 54302
0.000000 3 10151 54304
0.000000 4 11502 54305
0.000000 4 12852 54306
0.000000 5 14202 54308
0.000000 5 15555 54309
0.000000 5 16904 54310
0.000000 0 1253 54312
0.000000 0 2554 54313
0.000000 1 3854 54314
0.000000 1 5154 54316
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Please, that will be really nice, to use the SC1 for iRacing with 360Hz.
I love it very much and will see, how long i can keep it. Buyed 2016…

image

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And recon v2… Is it possible in our sc1? :wink:

Recon V2 does some heavy computations. It is unlikely to work on Simucube 1.

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Will you try to implement it?

Unlikely, not at least in near term. The IONI servo drive internal stuff is not so familiar to me.

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Hey Mika
Is this something you might release if it’s working?
Would be nice to see if there’s much of a difference in feeling on the trusty old Biss-C/Small MiGe.
Thanks for your continued tinkering :smiling_face:

Yes, I’m looking into few bug fixes also.

But lets see if we can solve the 360 Hz FFB disappearing issue for Simucube 2 first. Definitively would not like to get any more support workload from Simucube 1.

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Didn’t know you guys were having issues on the SC2 side - best of luck resolving them soon then of course happy for anything that trickles down for the SC1.
Appreciate the reply, hope you are enjoying summertime.

Pardon my confusion. I’ve had my wheel for a while but I’m not always clued up with the technical details (and I’m very new to iRacing), so here goes:

Does this screenshot mean if I have an OSW, I will already have 360Hz activated on iRacing, or is this just on your test/dev build of Simucube Config Tool?

Would love to upgrade to SC2 in order to have all the latest bells & whistles, but that’s miles above my paygrade ATM, so I’m really hoping it’s possible for the OSW.

Its just for my test build.

There were a few bug reports on Simucube 1 and I went through them before my summer holiday, and also added the 360 Hz API support.

We will release it when its ready. We also need to figure out the reason and a solution on why the 360 Hz is disappearing while driving for some users on Simucube 2, and we don’t have conclusive data on that yet.

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Thanks so much. No rush at all, I’m just happy to see this coming at all.

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Hello! Are there any good news?

See Mika’s comment two or three replies up, that gives an indication that it will be ready when it is ready. I also noted on Discord Mika was ill during the past week, and recovering, so it might be a while before he’s active here again.

Wishing him a speedy recovery.