SC 2 Pro & irffb

I was just joking.

But good to hear that some great things are on the horizon. :slight_smile:

I was wondering if this subject has made any progress at GD HQ? I saw a recent Facebook thread :expressionless: extolling the virtues of irffb combined with an SC2 pro and quite frankly can’t believe it adds anything useful!

Simucube firmware is not yet ready for telemetry based FFB, but getting there.

We have worked on offering iRacing a method to talk the 360 Hz FFB data to the device directly without additional Vjoy / iRFFB processing delays.

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Thanks, Mika - that sounds like a far better solution :pray:

which setting would u adjust to try to feel the slip in the corner to kinda mimic irffb, Static force reduction, slew rate, or the Ultra low latency?

Since irFFB creates those effects by reading game telemetry, and as the telemetry is not piped to the wheel base, it is not possible to isolate such effects just by looking at wheel torque signal.

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