Rfactor 2 ( Crash FFB and driving in Walls etc) feels too strong

Race factor 2 is simply NOT a simulation where you should use 100% of torque in TD. If insisting to do so one has to live with the consequences. Adjust max torque and it will be better

I use generally 35%, but for more, like 40%, many cars have too much harschness, and it’s rF2 issue, which has no special FFB filter…many others games have a special filter, even iRacing has it.

To 99.99% it’s always simulation or settings related. TD is a very good tool to deal with torque

Why do you say this?

Because if I use the philosophy of Simucube to adjust FFB in-game first, and then TD, 100% produces extreme forces when I have an accident, or hit a wall in a bad angle.