OK Yea, My Next thing was to go through how to calibrate… Basically you set the high value Deadzone at the MAXimum that the RAW input provides.
Then you Put the Low Deadzone at the Point where Static noise is removed from the input…
So say you have a brake pedal and you get a range of 0 to 36500 but when it is sitting with no input the RAW value fluctuates in a range of 0 to 350.
You would then set your Deadzone High to 36500 and your Deadzone Low to about 375.
This will now send calibration information to games at full 0 - 100% range without input noise and at full travel.
You can even set the High to be slightly below the recorder RAW high to Guarantee 100% at maximum travel.
Or you can set the low higher to guarantee there will be no raw noise in the brake (which will create Brake drag)
Anyway this is the property to set them and even though you figured it out I decided to post this for others that Might Read this.